Physical Appearance: A 12-year-old boy with black hair streaked with silver and emerald-green eyes. He looks young, but there is an intensity in his gaze that betrays an intelligence far beyond his age. He always carries a bag full of card prototypes and gadgets.
Special Abilities/Powers: Superhuman intelligence, eidetic memory, the ability to perceive patterns and strategies with extreme ease. An intuitive affinity for the ship's technology. The result of the Phasic Experiment.
Weaknesses/Vulnerabilities: Sometimes so absorbed in his passions that he isolates himself. His young age makes him vulnerable despite his superior intelligence.
Technological Equipment: A bag full of card prototypes and gadgets. A personal device to project holograms of the cards from the game NECROMASTERS.
Personal History: Born aboard the Apollo Nephilim, he has never known Earth. The product of the Phasic Experiment, a genetic-modification procedure that granted him superhuman cognitive abilities. He has earned the respect of scientists and technologists despite his age. He is developing NECROMASTERS, a card game that relives tales of wizards and epic battles.
Affiliations: No formal affiliation. Respected by the ship's scientific and technological community despite his young age.
Personality/Character: Curious, enthusiastic, sometimes too absorbed in his passions, but blessed with a kind heart. His youth contrasts with the depth of his intellect.
Goals/Motivations: To explore the ship, learn everything possible about its onboard technology, and develop NECROMASTERS in his free time.
Enemies/Rivals: No declared enemies. His intelligence can breed envy or distrust.
Allies/Friends: Scientists and technologists aboard the ship who respect him for his abilities. Friendly relationships with other young people in the field.
Interpersonal Relationships: He has earned the respect of the scientific community. He interacts enthusiastically with anyone who shares his passion for technology and games.
Health Status/Biosynthesis: In excellent health. The modifications from the Phasic Experiment are stable. No known side effects.
Moral Code/Ethics: Guided by curiosity and a kind heart. He believes in the power of knowledge and creativity as positive forces.
Time/Dimensional Travel Ability: Not applicable
Secrets/Mysteries: He is secretly working on a special NECROMASTERS card meant to interact directly with I.O. to create dynamic game scenarios, a project that could have implications far beyond mere entertainment.